Ticket #3477 (closed defect: fixed)
onEnd fires multiple times for combined animations
| Reported by: | peller | Owned by: | alex |
|---|---|---|---|
| Priority: | high | Milestone: | 1.0 |
| Component: | fx | Version: | 0.9 |
| Severity: | normal | Keywords: | |
| Cc: | peller |
Description
This is confusing, at best. I've got no way, as the caller, to determine when the combined animation is finished without keeping a counter or some other sort of kludge. Even the event doesn't seem to pass in any args.
Also, the chain and combine methods are destructive. The original animation is altered (is that good or bad?) and it's not clear if the events are symmetrically bound.
Perhaps we need to create a new animation object and use it to tie the events together,
Change History
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